Producing 3D Friction Loads by Tracking the Motion of the Contact Point on Bodies in Mutual Contact

Lab researchers, Luning Fang and Dan Negrut, recently completed a paper to be published by the Journal, Computational Particle Mechanics. Their general approach to modeling friction is inspired by tracking the evolution of the contact point on the surface of bodies in mutual contact and may compute slide, roll and spin friction loads for smooth bodies.

Congratulations to both writers!

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