The Simulation-Based Engineering Lab (SBEL) investigates modeling approaches and develops software solutions that enable fast computers to accurately predict how complex mechanical systems change in time. Such modeling approaches are useful in systems as varied as vehicles operating on soft deformable terrain, ensembles of millions of elements in the flow of granular material and vessels finding their way through brash ice north of the Arctic Circle.
Our research seeks to advance the use of computer modeling and simulation towards two ends: (a) augment the traditional engineering design process with a digital dimension rooted in the concept of virtual prototyping; and (b) facilitate discovery and innovation through advanced computing; i.e., turning the computer into a versatile research instrument that can play the role of a microscope, telescope, and everything in between. SBEL relies on the joint effort of individuals with expertise in computational mechanics, parallel computing, fluid-solid interaction, computer graphics and visualization, and software development.
Our outreach and educational initiatives revolve around a lab-organized and run residential summer camp that aims at introducing high-school students to the topic of Computational Science, and a distance learning Master of Engineering Degree program that brings professionals at various stages of their professional career up to speed in Big Data and Advanced Computing.
Machine-Ground Interaction Consortium (MAGIC), December 9th 2014
A consortium highligting recent developments in vehicle-ground interaction research will take place in December. Event information and registration.
ProCSI Engineering Summer Camp 2015
Promoting the Computational Science Initiative (ProCSI) Learn More
The Simulation-Based Engineering Laboratory at the University of Wisconsin-Madison is led by Associate Professor Dan Negrut.